local L0_1, L1_1, L2_1
L0_1 = {}
L1_1 = {}
L1_1.x = -3550.7
L1_1.z = -3396.7
L0_1.begin_pos = L1_1
L1_1 = {}
L1_1.x = 7497.4
L1_1.z = 7497.4
L0_1.size = L1_1
L1_1 = {}
L1_1.x = 51.683
L1_1.y = 9.15
L1_1.z = 37.47
L0_1.born_pos = L1_1
L1_1 = {}
L1_1.x = 0.0
L1_1.y = 91.003
L1_1.z = 0.0
L0_1.born_rot = L1_1
L0_1.die_y = -100
L1_1 = {}
L1_1.x = -3550.7
L1_1.z = -3396.7
L0_1.vision_anchor = L1_1
scene_config = L0_1
L0_1 = {}
L1_1 = 20010
L0_1[1] = L1_1
blocks = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L2_1.x = -3550.7
L2_1.z = -3396.7
L1_1.min = L2_1
L2_1 = {}
L2_1.x = 3946.7
L2_1.z = 4100.7
L1_1.max = L2_1
L0_1[1] = L1_1
block_rects = L0_1
L0_1 = {}
L1_1 = "dummy_points"
L0_1[1] = L1_1
dummy_points = L0_1
L0_1 = {}
L1_1 = "routes"
L0_1[1] = L1_1
routes_config = L0_1
